How to Make a Grade 3
Story That is Really Good!
By
Kitty Cochrane www.kittycochrane.com
- Setting
When:
Make it now, or very far in the past (dinosaurs, cavemen, knights). Don’t
write in the future because it’s hard to make future and present different.
Make the story take place all on the same day, at the same time. (Don’t say
they went home to bed and dealt with the problem the next day. The problem is
too exciting and dramatic to be dealt with the next day!)
Where:
Make it somewhere interesting! (Outer space, jungle, undersea, desert, woods,
cliffs, mountains, sky). Describe the setting with interesting words and
comparisons in order to make an interesting story.
- Main
Characters:
- Use
no more than 2 characters.
- They
cannot have your name or the name of anyone you know.
- Characters
must be different in each story you write.
- They
must have 2 very different names (eg. Not Bill and Billy).
- All
characters are introduced at the beginning. Characters cannot be added
later in the story.
- Characters
need to have interesting conversation (or even talk to themself).
- Tell
what they do! ACTIONS!
- Describe
the characters (not hair colour... who cares!) Tell what makes them
different (brave? Cowardly? Selfish? Generous? Dumb? Boring?)
- Exaggerate
them to make them interesting.
- Tell
what they’re feeling throughout the story.
The setting,
characters and main problem are all introduced in the first half page!
- Main
Problem: Make it
interesting! If you have an exciting problem, you will have an exciting
story. Arguing with a friend is not exciting. Losing your keys is not
exciting. Being bored or lonely – even though it’s a problem – is not
an interesting problem. The main character will always be the one who
solves the problem. Here are some interesting problems:
- Scuba
diver out of air
- Volcano
erupting
- Lost
in the jungle
- In
space and the rocket runs out of fuel
- The
worst nightmare
- Aliens
come to Earth
- There’s
a monster under the bed
- A
tornado, earthquake or fire
- Trying
to walk to the North Pole and freezing
- A
drought or flood
- Goal:
Tell what the main character’s goal is. The goal is what they want to have
happen so the problem will no longer exist. For example, if they are lost,
the goal is to get home. If a monster is trying to eat them, their goal is
to get away fast.
- 3
Tries that don’t work:
Main characters always try three times to solve the problem. Each time they
try something, you must explain why it didn’t work. Make the tries
believable – the first, second, third logical tries in that order. For
example, it would not be logical for a scuba diver who is out of air
to 1. try to breathe in water 2. try to hold their breath 3. try to call for
help then Solution: go to the surface.
Make
it interesting! This
middle part is where most of the writing is done.
- Write
lots of conversation (exciting words!).
- Describe
who is doing what.
- Describe
the action.
- Use
big, interesting words.
- Make
us worried about the main character (no blood, violence or killing
though).
- Tell
us what they are feeling.
- Describe
everything using all senses (what can the main characters see? Hear?
Smell? Taste? Feel?)
- Use
comparisons (eg. Her eyes were as big as donuts)
- Solution:
the problem is solved when the goal is reached. It is always the main
characters that solve the problem, not an accident, not a dream, not
someone who jumps in at the last minute. When the problem is solved, the
story is finished. Don’t add anything else that happens afterward. It’s
not as interested as what just happened.
- What
they learned. A
quick, pleasant way to end the story is to say what the main characters
learned so they won’t have that problem again.
